The WeatherFair skies; light soot east of the clocktower.
The Meadowvale Herald
The Gates
Late Steam Edition

Steam and Wizardry Return to the Vale

Airships throng the clocktower as the guilds promise a calm and brassy season

All across the Vale the clocktowers strike a brassy hour, airships bob at their moorings, and the steam-wrights stoke cold boilers for another day of small and improbable wonders.

The Tinkers' Guild reports the great brass automaton at the gate is, once again, almost working; observers are advised it snores. Balloonists gather at first light above the copper roofs.

Travellers are reminded the roads through the wildwood are open, the taverns are warm, and the kettles are on. The press will print the day's true news the moment it comes off the wire.

In the markets the price of copper polish holds steady, the price of gossip has never been lower, and the pie stalls report queues of encouraging length. Full listings appear inside, whenever there is an inside.

* * *

Something Crossed the Sun

As seen through the Observatory glass at first light.

Half the Vale swears it was a dragon; the other half insists on a very ambitious kite. The Balloonists' Guild, aloft with it at first light, decline to settle the question and have, with admirable composure, raised their fares.

The Observatory promises a full account once its great lens is talked back into its socket. Readers are advised to look up now and again.

Notices & Intelligence
LOST — One winding key, brass, sentimental. Answers to nothing. Reward.
MAILS — The airship post is on time, and twice astonished to be so.
WANTED — Apprentice balloonist. Must not mind heights, nor geese.
FOR SALE — A kettle that sings in thirds. Reason: harmony.
The Meadowvale Herald · printed on the aetheric wire